Showing posts with label balance. Show all posts
Showing posts with label balance. Show all posts

Tuesday, February 2, 2016

Balance Changes (Release Notes)

Golem

There are some balance changes that were applied in todays update. 

We summarized all the changes in one simple list: 

  • Arrows: Damage decreased by 4%Freeze: Radius decreased to 3 (from 4), duration increases by 0.3 seconds per level (from 0.4 seconds)
  • Wizard: Damage decreased by 7%
  • Barbarians: Hitpoints decreased by 4%
  • Bomber: Attack speed increased to 1.9 seconds (from 2 seconds)
  • Golem: Hitpoints, damage and death damage increased by 43%
  • Golemite: Hitpoints, damage and death damage decreased by 43%
  • P.E.K.K.A: Hitpoints decreased by 13%, cost decreased to 7 (from 8)
  • X-Bow: Hitpoints decreased by 15%, only targets ground (from air & ground)
  • Inferno Tower: Lifetime decreased to 45 seconds (from 60 seconds), re-targeting 50% slower
  • Cannon: Cost decreased to 3 (from 6), range to 6 (from 7), lifetime to 40 seconds (from 60 seconds) and hitpoints decreased by 55%
  • Mortar: Cost decreased to 4 (from 6), damage decreased by 40%, lifetime to 20 seconds (from 40 seconds) and range decreased to 12 (from 13)
  • Mirror: Level of mirrored Common Cards increased by 4 and mirrored Rare Cards by 2
  • Bomb Tower: Attack speed increased to 1.7 seconds (from 1.8 seconds)
  • Barbarian Hut: Hitpoints increased by 10%
  • Elixir Collector: Production speed increased to 9.8 seconds (from 9.9 seconds)


How far do these changes affect your gameplay? Do you like the changes? Let us know in the comments.

Sunday, January 31, 2016

Clash Royale Update



3 Days ago the Supercell Team announced a new update for Clash Royale.

The new update brings Legendary Arenas, similiar to the already known Legendary Leagues of Clash of Clans. 

At 3000 Trophies , the Legendary Arena will be unlocked. Every two weeks the Legendary Season is over and after that, your trophies will be reset to 3000. All the trophies you gained above, will be awarded as " Legendary Trophies". 

Beside of many Balance changes ( Read here.), the Gold cost for Batlles and friendly battles are 
removed from the game, so you can play without the need of Gold. 


For more information and how to play Clash Royale on your iOS, read through our other articles. 

Stay tuned!